Week 3

As Sarah Luaus I want the cavalry to have varied behavior so that they are interesting to fight against
Estimated Time = 8Hrs
Acceptance Criteria 1 : Cavalry chooses between three behaviors
Acceptance Criteria 2 : Behavior 1, moves to intercept player as much as possible
Acceptance Criteria 3 : Behavior 2, remain behind the player, following them directly
Acceptance Criteria 4 : Behavior 3. circle around the player and attack ever 10-15 seconds
Status = Adam - Complete

Here you can see the follow, circle and intercept behaviors being assigned

Here you can see the follow, circle and intercept behaviors being assigned

Intercept code

Intercept code

Follow code

Follow code

Circle code part 1

Circle code part 1

circle code part 2

circle code part 2