As Sarah Luaus I want the cavalry to have varied behavior so that they are interesting to fight against
Estimated Time = 8Hrs
Acceptance Criteria 1 : Cavalry chooses between three behaviors
Acceptance Criteria 2 : Behavior 1, moves to intercept player as much as possible
Acceptance Criteria 3 : Behavior 2, remain behind the player, following them directly
Acceptance Criteria 4 : Behavior 3. circle around the player and attack ever 10-15 seconds
Status = Adam - Complete